design - 24 challenging levels - Interactive system of hints that will help you solve the puzzle. But the sheer inanity of some of the side puzzles has annoyed me. These are probably the best places to read webtoons: 1. I would give this a four because the atmosphere is well done even though the puzzles aren't hard. I find it doesn't take too long to complete the main game but 100% completion can offer some extended interest. Without giving away spoilers, finding the third note depends on you having solved the main puzzle sometimes the visual clue you then receive is intriguing and satisfying, sometimes it is very simple, sometimes it is infuriatingly obtuse and requires a very stupid sequence of actions that may have to be tried in various random combinations before you succeed. The side challenges (finding al the notes) can be fun but many are trivial and some are so stupid (and poorly signalled by the clue) that they are infuriating. Enjoy the tropical installment to one of the all-time best escape. This is a new room escape experience packed with difficult puzzles, amazing scenery, and a great story. There's a slow ramp up in difficulty which is good at teaching how the puzzles generally work, but even the puzzles are not very hard - if you have both a good memory and a good feeling for topology. About this game: Set off on a brand new adventure in Faraway: Tropic Escape, exploding with intricate and challenging puzzles set in a tropical idyll, or so it would seem. They are better than the average puzzle/escape game on Google Play but nowhere near the challenge of The Room series or even "The House of Da Vinci". The Faraway games are pleasant and relaxing but not very challenging.
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